Little look into a level's design
Platnium » Devlog
This photo here is a part of the process I am taking to design 1 level in particular. As well, in a later devlog I will share a scene within the files that I use to test and configure new objects. I am going to take today to design an object that will require mouse movement... and then I'm going to have to self test all levels I put it in... why do I hate myself : (
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Platnium
Steep learning curves for those trying to get gud
Status | In development |
Author | Haunted Target |
Genre | Platformer |
Tags | 2D, Parkour, Retro, secrets, Singleplayer |
Languages | English |
More posts
- Progress and New Game PageMar 27, 2022
- Progress (Part 2)Mar 23, 2022
- Progress (Part 1)Mar 19, 2022
- Working with new game engine to participate in a game jamMar 17, 2022
- Sadness Arises : (Nov 28, 2021
- ProgressNov 13, 2021
- Just saying somethingNov 11, 2021
- Initial DemoNov 08, 2021
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